- useContour(
props: ContourProps,
):
| undefined
| {
colorRange: | any[]
| readonly [
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
];
contourOpacity: number;
data: never[] | Uint32Array<ArrayBuffer>;
debounce: number;
getPosition: (
i: number,
__namedParameters: { target: number[] | Float32Array },
) => number[] | Float32Array;
id: string;
opacity: number;
pickable: boolean;
radiusPixels: number;
weightsTextureSize: number;
} Returns
| undefined
| {
colorRange: | any[]
| readonly [
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
[number, number, number, number],
];
contourOpacity: number;
data: never[] | Uint32Array<ArrayBuffer>;
debounce: number;
getPosition: (
i: number,
__namedParameters: { target: number[] | Float32Array },
) => number[] | Float32Array;
id: string;
opacity: number;
pickable: boolean;
radiusPixels: number;
weightsTextureSize: number;
}