• Parameters

    Returns
        | undefined
        | {
            colorRange: | any[]
            | readonly [
                [number, number, number, number],
                [number, number, number, number],
                [number, number, number, number],
                [number, number, number, number],
                [number, number, number, number],
                [number, number, number, number],
                [number, number, number, number],
            ];
            contourOpacity: number;
            data: never[] | Uint32Array<ArrayBuffer>;
            debounce: number;
            getPosition: (
                i: number,
                __namedParameters: { target: number[] | Float32Array },
            ) => number[] | Float32Array;
            id: string;
            opacity: number;
            pickable: boolean;
            radiusPixels: number;
            weightsTextureSize: number;
        }